“Until You Wake”
September 2019 – December 2020 (3 semesters)
3D Bow-And-Arrow Shooter
On a team of 17, I produced, mixed, and implemented all audio for “Until You Wake”
The game was developed in Unity.
Audio was implemented using Wwise.
“CYBERLight”
September 2018 – April 2019 (2 semesters)
2D “Battle Racer”
On a team of 12, I produced, mixed, and implemented all audio for “CYBERLight.”
The game was developed in a custom engine.
Audio was implemented using FMOD Studio.